It is important to remember that when you edit an object, you are editing only the version of the object that exists in the particular environment you selected. The same object may exist in other environments, and these versions are not affected by any changes you make to the edited version. If you want all your environments to contain the same version of an object, you have to migrate that object to each environment. For more information on, see Running a Migration (Generic Applications) .
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For detailed instructions on using Stat’s object comparison tools, see Object Tools and Wizards .
The Archive Sets tab displays information pertaining to object development within your generic application. From here, you can view information regarding all the environments in a migration path as well as create and migrate object archives. For more information, see Creating Archive Sets (Generic Applications) and Running a Migration (Generic Applications) .
The buttons located on the top of the tap page, Environment Info and Archive Sets, control what type of information you see in the right section of the tab. When you click Environment Info, the window displays object information. When you click Archive Sets, the window displays object archive information.
The Archive Sets button becomes activated when you select any object or developer tree node. If the Archive Sets toggle button is active and you select one these nodes, the Environment Info toggle button automatically becomes active. This is because archive set information is not specific to these nodes and therefore cannot be filtered.
Click Refresh Tree to refresh the tree view if there are changes to the CSR, such as an object reassigned to a different developer or a newly added object.
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